I just like making websites. I’m a Staff Product Designer at Datadog. Before that I worked at Glitch, Genius, and thoughtbot. I live in New York.
As one of the first Staff Product Designers at Datadog, I’ve led and shipped work that’s impacted every customer: a complete redesign of Dashboards, and another of Monitors. I worked with executives to create an internal north star vision for AI and packaged it into a presentation for the DASH conference. I’ve mentored and grown dozens of product designers on a team of more than 100, and I have a reputation for vision-setting, working fast, and good communication.
I’m currently responsible for all design in the Service Management organization, which includes emerging products like Workflows, App Builder, On-Call, Incidents, Case Management, Event Management, and more.
The redesigned Monitor Status page, one of the most visited pages at Datadog.
A VP presenting Datadog’s AI vision at DASH - a presentation which I concepted and demo’d.
Dashboards are Datadog’s most used feature. I led design on a new dashboard layout system that overhauled how users create dashboards and how dashboards respond to different browser widths. The release contained dozens of quality-of-life improvements over the previous dashboard solutions and has enabled users to create complex layouts in a fraction of the time.
Most of our competitors use React-Grid-Layout but we built a layout system from the ground up that enables our dashboards to have complex grouping, responsive behavior, and usability improvements. You can watch me talk more about it here.
More than anything else, I just love making websites. Now that my role as a Staff Product Designer keeps me away from code, I work on side projects: a satisfying bubble popping game, a lunar lander style game, an E. coli simulation, and games for my kids. I write all of these projects from scratch in vanilla JavaScript, HTML, and CSS.
Glitch (glitch.com) is a fun, approachable tool for making websites. I owned the design and front-end code for the IDE, which is where users spend most of their time. I also designed product-wide features like the navigation.
The last big project I worked on was designing the paid product: Boosted Apps. You can read about it here. I worked on everything: the UX, branding, and even the marketing material. Glitch has since been acquired by Fastly.
The Glitch editor. One much-loved feature is that formatting your code covers the page in sparkles.
I made a few sample apps. This is a web version of “Exquisite corpse”.
This is a basic drawing app.